Surprise? I was on Facebook today.
Every once in a while, I do actually look at those ads on the sidebar. I like to ensure that the website I spend a better part of my day on (or, probably, life, it'll turn out) stays free. Sometimes, Facebook stalks my information correctly and an ad pops up that actually interests me. Usually, that ad is for something Disney related.
This time, a new app showed up called Disney Parks Shoppes. Normally, any word with a superfluous "e" at the end is an immediate turn-off, but when that word is preceded by "Disney Parks," I make an exception.
I was first struck by the colors. I just finished taking a graphic design class, so now I know about that stuff in a more technical way, or whatever. What I really learned is that when something looks good, it looks good. Look, I just saved you $3,000. Back on point now.
The app, or website, depending on how you access it, is very simple, with a aesthetically pleasing visual navigation, using minimalist inspired icons.
Minimalism seems to the focus with the website, which is a good thing. Less is more when it comes to websites these days, and the people over at Disney know this. The new Disney.com is stripped down and thus has a much better design than the website it replaced.
On the Disney Store website, they've been selling what used to be park-exclusive merchandise, which has been kind of a bummer because it takes away the novelty of only being able to buy something because you were there. Yet it is also cool, and for the opposite reason: if you can't make it to the parks, you can make the parks come to you in a small way.
That's what this new website emphasizes: park merchandise, hence the name.
You're welcome.
The website sells a few things from both the World and the Land, along with seasonal merchandise, shirts that it labels "Facebook First,"for things that have a social media theme to it, and the Dooney and Burke Collection. It also has a weekly trivia question so you hang around the site longer than you should, and a section for merch that you'd buy before hitting up the parks, like Mickey Ears or some luggage.
While shopping, you can compile a wish list and earn badges for different types of accomplishments, similar to things on Foursquare or Get Glue. I got one that was publicly shared for letting the app access my Facebook information and signing up.
The site is essentially just another online storefront for Disney, but the clever people over there embedded some great social elements into it, so it feels more like a hybrid experience, instead of just giving Disney your money. Because why buy something if you can't show it off on your body and on Facebook?
Showing posts with label Walt Disney World. Show all posts
Showing posts with label Walt Disney World. Show all posts
Sunday, December 16, 2012
Wednesday, September 19, 2012
The Movie Based on the Attraction or the Attraction Based on the Movie?
There are some questions that may never be answered, like whether the chicken or the egg came first. Other questions may have similar themes, yet definite answers.
Such is the case with the many iterations of "Pirates of the Caribbean: The Ride Disney Thinks People Won't Ride If They Don't Constantly Change It."
No, wait... It's just called "Pirate of the Caribbean." My mistake.
In a more literal world, the ride would have that snarky title. In the actual world, it just lives up to it.
Today, on the Disney Parks Blog, it was announced that the Florida version of the attraction will be undergoing minor tweaks, adding some things from the most recent film, “Pirates of the Caribbean: On Stranger Tides," because that was such a critical darling.
I understand what Disney is shooting for with these changes. Sometimes, I appreciate them. I feel they inserted Captain Jack Sparrow into the ride subtly enough, at least in terms of the scenes.
What I wasn't psyched about was how they altered the story line of the whole ride to adapt to his presence.
The projection of Davy Jones and later Blackbeard, plus the ability to change on the fly are features I'm in support of. Projecting onto fog looks wicked cool.
What I'm not in favor of is the philosophy behind all the changes. (Beware: the curmudgeon side of this 21 year old is about to emerge: proceed with caution.) The ride has been around since 1967, and until the first movie came out in 2003, the only changes they made were because of people whining about how men chasing women is politically incorrect. (By that logic, wouldn't the reverse be true, too? Oh, logic!) Then came the the Cap'n Jack overhaul in 2006, which closed the ride down for months. Suddenly, billboards and advertisements started popping up, advertising the ride with the picture of Johnny Depp as Captain Jack, as if the ride what based on the movie.
Kudos to marketing department for making a classic attraction look new again, but shame on them for skipping history. Those young, skateboarding kids need to know about the classic attraction's history: that it was Walt's last creation and that it came first, that Jack wasn't always popping out of barrels. I'm not saying they should like the movie because they enjoy the ride, but knowing the origin of things is always useful.
So, if you can't tell, this guy right here writing this post: not excited for the "enhancements." Luckily, they're only going to be implemented at the lackluster, abridged version of the ride at Walt Disney World. Always have to look on the bright side of things.
Such is the case with the many iterations of "Pirates of the Caribbean: The Ride Disney Thinks People Won't Ride If They Don't Constantly Change It."
![]() |
Wait...Where's Jack Sparrow? |
In a more literal world, the ride would have that snarky title. In the actual world, it just lives up to it.
Today, on the Disney Parks Blog, it was announced that the Florida version of the attraction will be undergoing minor tweaks, adding some things from the most recent film, “Pirates of the Caribbean: On Stranger Tides," because that was such a critical darling.
I understand what Disney is shooting for with these changes. Sometimes, I appreciate them. I feel they inserted Captain Jack Sparrow into the ride subtly enough, at least in terms of the scenes.
What I wasn't psyched about was how they altered the story line of the whole ride to adapt to his presence.
The projection of Davy Jones and later Blackbeard, plus the ability to change on the fly are features I'm in support of. Projecting onto fog looks wicked cool.
What I'm not in favor of is the philosophy behind all the changes. (Beware: the curmudgeon side of this 21 year old is about to emerge: proceed with caution.) The ride has been around since 1967, and until the first movie came out in 2003, the only changes they made were because of people whining about how men chasing women is politically incorrect. (By that logic, wouldn't the reverse be true, too? Oh, logic!) Then came the the Cap'n Jack overhaul in 2006, which closed the ride down for months. Suddenly, billboards and advertisements started popping up, advertising the ride with the picture of Johnny Depp as Captain Jack, as if the ride what based on the movie.
Kudos to marketing department for making a classic attraction look new again, but shame on them for skipping history. Those young, skateboarding kids need to know about the classic attraction's history: that it was Walt's last creation and that it came first, that Jack wasn't always popping out of barrels. I'm not saying they should like the movie because they enjoy the ride, but knowing the origin of things is always useful.
So, if you can't tell, this guy right here writing this post: not excited for the "enhancements." Luckily, they're only going to be implemented at the lackluster, abridged version of the ride at Walt Disney World. Always have to look on the bright side of things.
Wednesday, September 5, 2012
Wi-Fi at Disney World
In the past couple of weeks, both Epcot and Magic Kingdom have rolled out free Wi-Fi throughout the parks.
All I can say is, finally!
Some traditionalists may decry that this is the real word encroaching into the fantasy land that exists beyond the gates, especially for Magic Kingdom. With them, I dissagree: a quick connection to the internet has the potential to enhance the fantasy.
Wi-Fi is the first step towards the completion of Disney's NextGen initiative, which will eventually create a more immersive, more convenient experience in the parks, with RFID technology and other technological advancements.
I understand the argument that the internet posses all the fantasy-crushing facts one could ask for, and a Wi-Fi connection will make it that much easier to stay connected to the outside world.
Internet in the park isn't something providing free Wi-Fi has introduced. People have been using their connected devices in the parks since they were first available.
Disney can either force people to waste their expensive data on a slow, overcrowded networks while in the park, or they can work with the technology and use it to their advantage.
In the App store, Disney has had their share of hits, most notably "Where's My Water?", but there are dozens of other Disney apps out there, from the ABC Player, to the Disney Parks app. It's the latter where I see the potential.
Disney could enhance these apps and make them more data-rich, or make new sections of the app for certain locations in the parks. With a reliable, fast connection to the internet, the Disney parks could use your hand-held portal to the outside world into a handheld magic-enhancer.
And then there's the old question of "What would Walt do?" which at times can be dangerous to ask, because the answer is always hypotheical. Disregard the danger: Walt was an innovator to the fullest extent. I feel if was still around (at the age of 111), there would have been Wi-Fi in the parks years ago, and much more park-related content on the App store. But who knows, maybe he would have wanted a digital "burm."
All I can say is, finally!
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Let's hope they turn those spires into Wi-Fi antennas |
Wi-Fi is the first step towards the completion of Disney's NextGen initiative, which will eventually create a more immersive, more convenient experience in the parks, with RFID technology and other technological advancements.
I understand the argument that the internet posses all the fantasy-crushing facts one could ask for, and a Wi-Fi connection will make it that much easier to stay connected to the outside world.
Internet in the park isn't something providing free Wi-Fi has introduced. People have been using their connected devices in the parks since they were first available.
Disney can either force people to waste their expensive data on a slow, overcrowded networks while in the park, or they can work with the technology and use it to their advantage.
In the App store, Disney has had their share of hits, most notably "Where's My Water?", but there are dozens of other Disney apps out there, from the ABC Player, to the Disney Parks app. It's the latter where I see the potential.
Disney could enhance these apps and make them more data-rich, or make new sections of the app for certain locations in the parks. With a reliable, fast connection to the internet, the Disney parks could use your hand-held portal to the outside world into a handheld magic-enhancer.
And then there's the old question of "What would Walt do?" which at times can be dangerous to ask, because the answer is always hypotheical. Disregard the danger: Walt was an innovator to the fullest extent. I feel if was still around (at the age of 111), there would have been Wi-Fi in the parks years ago, and much more park-related content on the App store. But who knows, maybe he would have wanted a digital "burm."
Tuesday, August 14, 2012
Imagineering History: Touring My Mecca Pt. 2
After seeing how they converted the annals of Disney history to digital, we were lucky enough to view some of the most glorious artifacts that exist in the archives.
We were brought into a room that had a number of large, metal cabinets. Our host had set up three hand-drawn, framed plans for the original plans for a Disney park adjacent to the studios in Burbank. These original drawing were pretty fantastic, but not nearly as amazing as what was to come.
Our host had put some thought into planning this, as he then took us from the three Burbank park plans, over to a video set up on a MacBook pro of Herb Ryman, or Herbie as our host affectionately referred to him as, discussing in an interview how he and Walt stayed up for a weekend drawing the original plan for Disneyland to show the bankers in New York to get funding for the park. Then, in a well-planned reveal, our host pulled back curtains to reveal that exact hand-drawn, large scale pencil rendering of the plans for Disneyland.
It was amazing. I almost cried. Here I was, standing in front of what was essentially the drawing that started it all. The Disney parks are my favorite aspect of the company besides Walt himself, and here in front of me was a piece of history that was made up equally of both. From the hands of a legendary imagineer and the mind of Walt himself, I almost didn't know how to take it all in. It was like meeting my idol.
The schematic itself was on a rolling wire-mesh wall, with many walls like it in front of it and behind. Hung on those walls were many other original Herb Ryman paintings and drawings, as well as other famous pieces or Disney park art. It was a lot to take in.
We were then shown some of the original silk-screened attraction posters. It was a funny coincidence that I had just started pinning these, and it was an experience to see all these, right there, in stacks. I wish I could have walked away with a couple.
On another wall, behind another curtain, were both the original concept paintings of the stretching room, and ones used on stage. Right there in front of my face, as creepy as ever. It was phenomenal.
After reluctantly pulling myself away from the room, we went to our hosts office which he shares with Vanessa Hunt, one of the two authors behind the new"Poster Art of the Disney Parks" book. I got to meet her, and was bummed I didn't have my copy with me to get signed. Alas it will not arrive until September and is completely sold out at the parks. It was enough just meeting her.
In the office, we were shown the software that the archivists and others use to access the digitized archives. Man, the pinning potential!
Also, sitting in a corner was Figment, an original from Epcot, all nonchalantly. That's just how it is when you're in a building with the most amazing Disney artifacts. Something that could be a spectacular piece on its own is no big deal. It's a weird, overwhelming feeling.
After getting a preview of the Poster art book, while standing in front of its author, we headed over to the WDI gift shop. If I we're a pinning man, I'd have dropped some serious dough on the WDI exclusive pins. Heck, I should have as someone who appreciates a nice ROI, but I'm not. Instead, I got myself two t-shirts: a classic WED Imagineering tee and a more modern, yet equally classic WDI shirt with the blueprint of Sleeping Beauty castle as a background. My girlfriend, in my opinion, got a much more interesting shirt, with an original Disneyland Date night flyer on it. Girls apparel is always more interesting than mens. Always.
It was then that we had to leave. It was a sad moment, but not so sad, because our connection to the place will always be around, and another tour is not impossible.
![]() |
I got to see the original, up close and personal. It was amazing. |
Our host had put some thought into planning this, as he then took us from the three Burbank park plans, over to a video set up on a MacBook pro of Herb Ryman, or Herbie as our host affectionately referred to him as, discussing in an interview how he and Walt stayed up for a weekend drawing the original plan for Disneyland to show the bankers in New York to get funding for the park. Then, in a well-planned reveal, our host pulled back curtains to reveal that exact hand-drawn, large scale pencil rendering of the plans for Disneyland.
It was amazing. I almost cried. Here I was, standing in front of what was essentially the drawing that started it all. The Disney parks are my favorite aspect of the company besides Walt himself, and here in front of me was a piece of history that was made up equally of both. From the hands of a legendary imagineer and the mind of Walt himself, I almost didn't know how to take it all in. It was like meeting my idol.
The schematic itself was on a rolling wire-mesh wall, with many walls like it in front of it and behind. Hung on those walls were many other original Herb Ryman paintings and drawings, as well as other famous pieces or Disney park art. It was a lot to take in.
We were then shown some of the original silk-screened attraction posters. It was a funny coincidence that I had just started pinning these, and it was an experience to see all these, right there, in stacks. I wish I could have walked away with a couple.
On another wall, behind another curtain, were both the original concept paintings of the stretching room, and ones used on stage. Right there in front of my face, as creepy as ever. It was phenomenal.
After reluctantly pulling myself away from the room, we went to our hosts office which he shares with Vanessa Hunt, one of the two authors behind the new"Poster Art of the Disney Parks" book. I got to meet her, and was bummed I didn't have my copy with me to get signed. Alas it will not arrive until September and is completely sold out at the parks. It was enough just meeting her.
In the office, we were shown the software that the archivists and others use to access the digitized archives. Man, the pinning potential!
Also, sitting in a corner was Figment, an original from Epcot, all nonchalantly. That's just how it is when you're in a building with the most amazing Disney artifacts. Something that could be a spectacular piece on its own is no big deal. It's a weird, overwhelming feeling.
After getting a preview of the Poster art book, while standing in front of its author, we headed over to the WDI gift shop. If I we're a pinning man, I'd have dropped some serious dough on the WDI exclusive pins. Heck, I should have as someone who appreciates a nice ROI, but I'm not. Instead, I got myself two t-shirts: a classic WED Imagineering tee and a more modern, yet equally classic WDI shirt with the blueprint of Sleeping Beauty castle as a background. My girlfriend, in my opinion, got a much more interesting shirt, with an original Disneyland Date night flyer on it. Girls apparel is always more interesting than mens. Always.
It was then that we had to leave. It was a sad moment, but not so sad, because our connection to the place will always be around, and another tour is not impossible.
Wednesday, August 8, 2012
Imagineering History: Touring My Mecca Pt. 1
My life may not get better than how great it was on Friday, August 3.
That was the day, thanks to a friend of a friend, I toured Disney's Glendale campus, home to Imagineering (which I was not authorized to tour. They keep that place locked down like they're designing the next iPhone in there), and the Imagineering library, which holds some of the most iconic pieces of Disney history.
When I got there, one of the first things I saw as I walked to meet our host was an old entrance to a bowling alley, which has since been converted into offices for Imagineering, and was used as the exterior for Jack Rabbit Slim's restaurant in "Pulp Fiction." A cool fact, but anyone can walk by and see that. Like the saying goes, it's what's on the inside that counts.
We met our host, and the first thing I noticed was a full size print of a stretching room painting from the Haunted Mansion. It was cool, but just a taste of what was to come. We then walked down a hallway with all the highlights from the Disney parks, both domestic and international.
Then it was off, through the new courtyard area, to the library. In that library, Imagineers go to research everything. I was told the library had nearly every National Geographic ever printed, so the Imagineers can get every natural detail right when creating their own environments. We went into the children's library, where, if you pulled out a book, chances were some historic imagineer had picked out the same book years ago. If you were lucky, the book's library slip would be the original, documenting all who had read it before you, maybe John Hench, maybe Bob Gurr. Maybe no one, because someone decided they wanted a centerpiece for their personal collection.
From there we walked by a model of Disneyland constructed of pieces you would receive month-by-month if you were subscribed to a certain magazine. There were a lot of pieces. We also passed a tiki-room animatronic. Herb Ryman's personal library, donated from his estate. It was cold in there, to keep the history fresh. Open up just about any book, and there you could fin Herb's personal notes.
It was off to another room past a Walt Disney World Mr. Toad ride vehicle, and into a room full of binders that had every single detail of every attraction, from the specific color a certain feature was painted. The time I could have spent in there nerding out. We were shown a revolving file cabinet that was so large, the building had to be built around it. All that in old-form, paper media. I was told it was getting digitized. It should be done by 2035. That year was made up.
Another thing we were shown was the room where they do some of that digital documenting, with, ironically, a camera that seemed to be from the Ansel Adams, completely non-digital era. What wasn't old school was the device they used to capture those images, which cost thousands of dollars and produced multi-gigabyte images.
But that was just the beginning... Stay tuned for part 2 of my report!
That was the day, thanks to a friend of a friend, I toured Disney's Glendale campus, home to Imagineering (which I was not authorized to tour. They keep that place locked down like they're designing the next iPhone in there), and the Imagineering library, which holds some of the most iconic pieces of Disney history.
When I got there, one of the first things I saw as I walked to meet our host was an old entrance to a bowling alley, which has since been converted into offices for Imagineering, and was used as the exterior for Jack Rabbit Slim's restaurant in "Pulp Fiction." A cool fact, but anyone can walk by and see that. Like the saying goes, it's what's on the inside that counts.
We met our host, and the first thing I noticed was a full size print of a stretching room painting from the Haunted Mansion. It was cool, but just a taste of what was to come. We then walked down a hallway with all the highlights from the Disney parks, both domestic and international.
Then it was off, through the new courtyard area, to the library. In that library, Imagineers go to research everything. I was told the library had nearly every National Geographic ever printed, so the Imagineers can get every natural detail right when creating their own environments. We went into the children's library, where, if you pulled out a book, chances were some historic imagineer had picked out the same book years ago. If you were lucky, the book's library slip would be the original, documenting all who had read it before you, maybe John Hench, maybe Bob Gurr. Maybe no one, because someone decided they wanted a centerpiece for their personal collection.
From there we walked by a model of Disneyland constructed of pieces you would receive month-by-month if you were subscribed to a certain magazine. There were a lot of pieces. We also passed a tiki-room animatronic. Herb Ryman's personal library, donated from his estate. It was cold in there, to keep the history fresh. Open up just about any book, and there you could fin Herb's personal notes.
It was off to another room past a Walt Disney World Mr. Toad ride vehicle, and into a room full of binders that had every single detail of every attraction, from the specific color a certain feature was painted. The time I could have spent in there nerding out. We were shown a revolving file cabinet that was so large, the building had to be built around it. All that in old-form, paper media. I was told it was getting digitized. It should be done by 2035. That year was made up.
Another thing we were shown was the room where they do some of that digital documenting, with, ironically, a camera that seemed to be from the Ansel Adams, completely non-digital era. What wasn't old school was the device they used to capture those images, which cost thousands of dollars and produced multi-gigabyte images.
But that was just the beginning... Stay tuned for part 2 of my report!
Tuesday, July 24, 2012
One Less Magic Hour
In publishing early 2013 operational calendars, The Walt Disney World resort quietly announced that it will be reducing Extra Magic Hours, special hours, either before park opening or after park closing, where select parks are only open to guests staying in Disney hotels and resorts.
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The Magic Kingdom, probably during Extra Magic Hours |
Many are decrying this move, accusing Disney of being motivated by financial reasons to save on operational costs. Those people are right.
As an "intern" in the Disney college program, I worked many an Extra Magic Hour (or Extra Tragic Hour, as we called them) at the Magic Kingdom, which often lasted until 3 AM. For the most part, I did very little work, the hardest thing was staying awake. I often asked myself "What is the point of me being here? No one else is."
I even attempted to attend the Magic Kingdom's Extra Magic Hours when my girlfriend visited, and only stayed until 1 AM, a third of the allotted time. We didn't need much more as we were tired out from what was already a long, productive day.
I did Extra Magic Hours at Epcot one night, and it saved me absolutely no time. The lines were still gigantic an hour in to Extra Magic Hours.
From my limited experience with Extra Magic Hours at Hollywood Studios, Animal Kingdom and Epcot, and my extensive experience with them at the Magic Kingdom, I feel evening Extra Magic Hours are not worth it. People will be better off with one less hour.
The opportunity to stay three hours after park closing is a hard one to give up when you spend thousands of dollars on a vacation. The extra time you're getting in the park with no lines gives you a sense that you're getting your dollar's worth. But what about the sleep you're losing that night, the fatigue you'll have the next day and likely the rest of the vacation?
The way to really get you're value is to take advantage of the morning Extra Magic Hours. You're walking into an empty park, unlike in the evening, where you're staying in a park that's already populated, where lines have to die down, and you have to stay up extra late for them to die down. Yes, the AM Extra Magic Hours are only an hour long, but guests generally don't show up until a couple of hours after the park opens to the general population anyways, so in a way, they are equal to the evening Extra Magic Hours. The lines are much shorter, and you're just starting your day out, instead of elongating an already tiring day.
It all depends on if you're a morning person or night owl, but I've seen what the Magic Kingdom, the most popular park at Walt Disney World, looks like at 2:30 AM, and you weren't there. Neither was anyone else, really. And the people who were there either looked miserable themselves, or were dragging around powerless, miserable children.
Monday, April 2, 2012
Avoiding "DisneyLine": Pop Up Shows
"Any dream is possible, wishes do come true!"
One of the valuable lessons you can learn during one of the many-but probably the most annoying-pop up shows that add that little something to a Disney parks visit.
Come early in the morning, and you can meet the mayor and other residents of Main Street USA, or hear about the many great things living in the early 20th century have to offer, lip-synced by a bunch of people who can't decide if the want to ride the horse drawn trolley down the street of jump off it an sing. Or you can learn about the life of a pirate in Adventureland, as told by Captain Jack Sparrow.
If you're at Hollywood studios, you can see the Citizens of Hollywood put on their pop-up show, or walk into the middle of a bunch of high school kids randomly breaking out in song. Don't be afraid to be a part of the show, after all, we're all in this together. Maybe you're in the Hollywood back lot, and you happen to find yourself listening to a band covering the classics of rock'n'roll while the truck for their gardening business is being repaired. One of the better guises for a pop-up if you ask me.
The many pop-up-shows of Disney are what separate it from other theme parks, and also something that you can do that doesn't involve waiting in a line. Some of them are entertaining, while others offer the only free food to be found in a Disney park: cheese. You know, kind of like that joke.
As far as I can recall, having actors take on the role of inhabitants has been exclusive to Walt Disney World, Besides Billy Hill and the Hillbillies and The Laughing Stock Co. in Frontierland. Now, in the Disney Parks Blog most recent post, the new Buena Vista Street in California Adventure will feature The Red Car News Boys, singing on the new Red Car Trolleys (one my my favorite new additions) along with Five and Dime in the Carthay Circle Theater. I probably won't ever stop for an extended amount of time to watch either of these acts, but just walking by is enough to appreciate how much it will add to the aura of Buena Vista Street. Though, if those Newsies prevent me form boarding a Trolley, my attitude may change.
There's also been the addition of Minnie's Fly Girls over in Condor Flats, filled with songs from the 40's to the 60's, reliving the glory days of being a flight attendant, and there's the Phineas and Ferb's Rockin' Rollin' Dance Party. California Adventure seems to be following more closely in Disney World's footsteps when it comes to the pop-ups.
These shows are great additions if you're traveling with little ones, or a way to keep a couple extra people out of the line of your favorite ride, shaving a couple minutes off for you.
What do you think? Do you stop and watch, or just appreciate the ambiance they add to the parks?
One of the valuable lessons you can learn during one of the many-but probably the most annoying-pop up shows that add that little something to a Disney parks visit.
Come early in the morning, and you can meet the mayor and other residents of Main Street USA, or hear about the many great things living in the early 20th century have to offer, lip-synced by a bunch of people who can't decide if the want to ride the horse drawn trolley down the street of jump off it an sing. Or you can learn about the life of a pirate in Adventureland, as told by Captain Jack Sparrow.
![]() |
Concept art for The Red Car Boys |
The many pop-up-shows of Disney are what separate it from other theme parks, and also something that you can do that doesn't involve waiting in a line. Some of them are entertaining, while others offer the only free food to be found in a Disney park: cheese. You know, kind of like that joke.
As far as I can recall, having actors take on the role of inhabitants has been exclusive to Walt Disney World, Besides Billy Hill and the Hillbillies and The Laughing Stock Co. in Frontierland. Now, in the Disney Parks Blog most recent post, the new Buena Vista Street in California Adventure will feature The Red Car News Boys, singing on the new Red Car Trolleys (one my my favorite new additions) along with Five and Dime in the Carthay Circle Theater. I probably won't ever stop for an extended amount of time to watch either of these acts, but just walking by is enough to appreciate how much it will add to the aura of Buena Vista Street. Though, if those Newsies prevent me form boarding a Trolley, my attitude may change.
There's also been the addition of Minnie's Fly Girls over in Condor Flats, filled with songs from the 40's to the 60's, reliving the glory days of being a flight attendant, and there's the Phineas and Ferb's Rockin' Rollin' Dance Party. California Adventure seems to be following more closely in Disney World's footsteps when it comes to the pop-ups.
These shows are great additions if you're traveling with little ones, or a way to keep a couple extra people out of the line of your favorite ride, shaving a couple minutes off for you.
What do you think? Do you stop and watch, or just appreciate the ambiance they add to the parks?
What People Are Saying About: AVENGErail
This will be the first in a new series where I mine the twitterverse and bring to you what people are saying about current items of Disney news.
Friday, February 24, 2012
Your iPhone: A Guide to the Magic
Tech is my mistress when it comes to my love of all things Disney, but sometimes, that relationship can be a little progressive and all three of us can have a good time together.
I love Disney, and I love apps, and sometimes the two work together in harmony, like the new Disneyland Explorer App for the iPad. I wrote a review for it (which was up here, until I tried to edit it on my phone and deleted the whole thing somehow) and it's a great free app, offering a lot of interactive features and an immersive experience you'd expect from Disney.
Disney seems to be a roll in 2012, as today, the Mobile Magic App, previously exclusive on the Verizon network, has been released on all iOS devices! I am super excited about this because I have always drooled over Big Red exclusive app, but now, I can use it.
The app is great for finding character, getting around the park, making dining reservations, and many other things. I was looking at the wait times and Fastpass availability, though, and their system is disappointing. Instead of specific wait times, it displays that attractions are "See Now" as in no wait, "Moderate," or "In High Demand." This could require guesswork, which is a design flaw. Just tell me the time!
The biggest feature I was looking forward to was seeing when the Fastpass times were without having to walk up to the attraction, a function I heard the app delivered. It does, but again, only kind of. It's a lot more black and white on the app, informing users only if there are any Fastpasses left. If you know the parks well enough, you know that after 2 p.m. on a crowded day, it's going to be hard to get a Fastpass for any ride where the shorter wait time could come in handy.
I like things to be specific, and the app has a lot of general information. It could do better.
Let me know what you think, and how the app functions in the parks, and compares to the Verizon-only version!
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The load screen. Verizon still has ties to the app. |
Disney seems to be a roll in 2012, as today, the Mobile Magic App, previously exclusive on the Verizon network, has been released on all iOS devices! I am super excited about this because I have always drooled over Big Red exclusive app, but now, I can use it.
The app is great for finding character, getting around the park, making dining reservations, and many other things. I was looking at the wait times and Fastpass availability, though, and their system is disappointing. Instead of specific wait times, it displays that attractions are "See Now" as in no wait, "Moderate," or "In High Demand." This could require guesswork, which is a design flaw. Just tell me the time!
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See what I'm talking about? |
I like things to be specific, and the app has a lot of general information. It could do better.
Let me know what you think, and how the app functions in the parks, and compares to the Verizon-only version!
Wednesday, February 15, 2012
Is "One More Disney Day" Worth It?
Nothing is better than walking around Disneyland in a state of severe sleep deprivation, right?
Wrong. I don’t know about you, but I’m a guy who appreciates a good, full night of sleep so I can tackle the next day at 100 percent.
Now, not all people are like this, especially my age, and Disney knows this. That’s why, during the busy seasons, the Magic Kingdom is sometimes open until three in the morning.
I’ve seen it, and sometimes when I was working those late hours, I would wonder what these people were going to do for the remainder of their vacation. The best way to do a park is to get there when it opens, which is impossible when that’s the time you get home from your hotel. Often, these groups were with small children, who wake up with the sunrise.

Which brings me to my topic for this post, buried in the fourth paragraph: Disneyland and the Magic Kingdom’s upcoming “One More Disney Day!” event coming up on Feb. 29, better known as leap day. On this day, the two parks will be open for 24 hours straight. (Boy, am I glad I don’t work at the Magic Kingdom right now. That’s gonna be tough.)
The event, in theory, sounds like a great promotion. It’s innovative and buzz worthy from a marketing viewpoint, but that is about the only purpose it serves. No one is going to enjoy a 22, 23, or 24 straight hour at Disneyland. There’s a lot to do, but not that much, and even if there was, nothing is fun when every step takes that much more effort.
With admission prices being as high as they are, many will try to squeeze every minute out of this special offer. Though, with the money they will no doubt spend on coffee and Five Hour Energy and the harsh, probably incomprehensible words sure to be yelled at each other in the 23rd hour, will it be worth it?
Saturday, August 6, 2011
What I'm Reading
After a 7-month-long trip to Walt Disney World in hellish Orlando, FL, I figured I’d cleanse a little via some Disneyland literature. The book: Disneyland Through the Decades
Saturday, June 4, 2011
Going Behind the Scenes at Expedition Everest
While here on the College Program, many opportunities have been presented to me. The Spring formal, trips to Tampa Bay Rays games, speaker session with Meg Crofton, networking opportunities. They do a pretty OK job when it comes to leading us CP horses to water when it comes to activities and networking opportunities. I’m a horse that likes drinking too, so for me, I’ve tried to take advantage of every opportunity presented to me.
Unfortunately, if the event doesn’t happen on a Wednesday or Thursday, I’m out of luck, because the first priority assigned to me as a CP is to work. Work I do, all day for five days a week. I’ve been able to squeeze a few CP Alumni speaker series events into the mix, and I went Busch Gardens Thursday, but generally, I see an event that interests me, I look at my schedule and go “Oh well, can’t do it, I work that day.”
Not this week! As aforementioned, I went on a the Bush Gardens CP housing event and experienced Cheetah Hunt (and it’s 90 minute queue), then the following day, I was lucky enough to go on a backstage tour of Expedition Everest. Backstage tours: this is why I did the College Program, people!
It was awesome. Totally worth waking up at 5:30 in the AM after a day of Busch Gardens excitement, and before a 5:15 PM-3:15 AM shift.
A small group of us was vanned over to Animal Kingdom, and we drove around the massive outer circumference of the Walt Disney World Resort’s largest theme park, square footage wise. It smelled terrible, like there was a bunch of animals back there or something...
We then parked behind the Everest peak, and were taken to meet our tour guides in front of the ride. They introduced themselves, and then started the tour. We first walked into the mountain range, and it was spectacular. Well, to me at least. To anyone else, it was a bunch of steel beams, cement blocks, and a cement slab floor. I was fascinated by the intertwining steel tubes and bars, holding up the mountain range itself, the coaster’s track, and the walkways around the track. The three never touch, and are all separate structures. They informed us the mountain was built around the track. Then there was a fourth structure: one specifically to hold up the massive Yeti.
The ghastly Himalayan primate was the next stop on our tour, and seeing the beast up close with the lights on was worth the price of admission (the price was $0.00, not to demean to tour, just to be funny). The thing was massive, its face horrifying, even in a well lit environment. They explained to us how the fur weighs a ton, is made of up actual animal fur, and can be completely removed to expose the audioanimatronic skeleton. We also learned that the attraction itself cost $90 million, and the Yeti alone was $20 million. And it hasn’t been fully operational since 2009. The sweeping motion it executed every time a train went by was too much for its foundation, causing so much force it was tearing its roots out of the ground. To fix the beast, they would have to shut down the attraction. To shut down to attraction would mean a loss of five to eight thousand guests in the park a day, and they do not want that. A complete ride rehab is rumored to be happening next year, but as of now, it’s just a rumor.
We then left the good old Yeti behind to walk to 14 flights of stairs to the ride-switch, where the train stops and then proceeds to go backwards. This provided a beautiful vista of all three of the parks, as Expedition Everest is the tallest structure at the Walt Disney World resort, just a wee bit taller than the Tower of Terror, and just a wee bit shorter than what would lawfully require it to have a blinking light at the top to warn planes, and ruin the show.
The detail of the surrounding area of the ride switch, with Yeti foot prints, the broken track, and the prayer flags was a sight to see up close.
After all this, we walked over to the lift, which was an even more fantastic sight. Not only was there a great view of the other Disney World resorts, theme parks and surrounding area, the entire Animal Kingdom park was right there, under my stuffy nose (I think Busch Gardens got me sick). I’ve always enjoyed looking around when I rode the train up the lift as a guest, but getting to stand up there and take it all in: it was one of the greatest and most unique experiences I may ever have.
Everything that happened after that was much more informative, much less breathtaking, and not really worth mentioning. They showed us the hidden Mickey’s in the queue, talked about all the inside jokes and references in Asia and in the queue, and gave us a ton of other insider information that I’m sure i’ll bore whoever’s in line with me the next time I partake in Expedition Everest. I’ll spare you, no worries. Especially since you’ve read 900 words deep into this post. Good job.
Unfortunately, if the event doesn’t happen on a Wednesday or Thursday, I’m out of luck, because the first priority assigned to me as a CP is to work. Work I do, all day for five days a week. I’ve been able to squeeze a few CP Alumni speaker series events into the mix, and I went Busch Gardens Thursday, but generally, I see an event that interests me, I look at my schedule and go “Oh well, can’t do it, I work that day.”
Not this week! As aforementioned, I went on a the Bush Gardens CP housing event and experienced Cheetah Hunt (and it’s 90 minute queue), then the following day, I was lucky enough to go on a backstage tour of Expedition Everest. Backstage tours: this is why I did the College Program, people!
It was awesome. Totally worth waking up at 5:30 in the AM after a day of Busch Gardens excitement, and before a 5:15 PM-3:15 AM shift.
A small group of us was vanned over to Animal Kingdom, and we drove around the massive outer circumference of the Walt Disney World Resort’s largest theme park, square footage wise. It smelled terrible, like there was a bunch of animals back there or something...
We then parked behind the Everest peak, and were taken to meet our tour guides in front of the ride. They introduced themselves, and then started the tour. We first walked into the mountain range, and it was spectacular. Well, to me at least. To anyone else, it was a bunch of steel beams, cement blocks, and a cement slab floor. I was fascinated by the intertwining steel tubes and bars, holding up the mountain range itself, the coaster’s track, and the walkways around the track. The three never touch, and are all separate structures. They informed us the mountain was built around the track. Then there was a fourth structure: one specifically to hold up the massive Yeti.
The ghastly Himalayan primate was the next stop on our tour, and seeing the beast up close with the lights on was worth the price of admission (the price was $0.00, not to demean to tour, just to be funny). The thing was massive, its face horrifying, even in a well lit environment. They explained to us how the fur weighs a ton, is made of up actual animal fur, and can be completely removed to expose the audioanimatronic skeleton. We also learned that the attraction itself cost $90 million, and the Yeti alone was $20 million. And it hasn’t been fully operational since 2009. The sweeping motion it executed every time a train went by was too much for its foundation, causing so much force it was tearing its roots out of the ground. To fix the beast, they would have to shut down the attraction. To shut down to attraction would mean a loss of five to eight thousand guests in the park a day, and they do not want that. A complete ride rehab is rumored to be happening next year, but as of now, it’s just a rumor.
We then left the good old Yeti behind to walk to 14 flights of stairs to the ride-switch, where the train stops and then proceeds to go backwards. This provided a beautiful vista of all three of the parks, as Expedition Everest is the tallest structure at the Walt Disney World resort, just a wee bit taller than the Tower of Terror, and just a wee bit shorter than what would lawfully require it to have a blinking light at the top to warn planes, and ruin the show.
The detail of the surrounding area of the ride switch, with Yeti foot prints, the broken track, and the prayer flags was a sight to see up close.
After all this, we walked over to the lift, which was an even more fantastic sight. Not only was there a great view of the other Disney World resorts, theme parks and surrounding area, the entire Animal Kingdom park was right there, under my stuffy nose (I think Busch Gardens got me sick). I’ve always enjoyed looking around when I rode the train up the lift as a guest, but getting to stand up there and take it all in: it was one of the greatest and most unique experiences I may ever have.
Everything that happened after that was much more informative, much less breathtaking, and not really worth mentioning. They showed us the hidden Mickey’s in the queue, talked about all the inside jokes and references in Asia and in the queue, and gave us a ton of other insider information that I’m sure i’ll bore whoever’s in line with me the next time I partake in Expedition Everest. I’ll spare you, no worries. Especially since you’ve read 900 words deep into this post. Good job.
Thursday, May 19, 2011
Which Attraction Is Better Where? Fantasyland Edition, Part II
Here goes part two, people. I’m just going to jump right into it:
Dumbo the Flying Elephant: It's the same same ride at both places. Not uncommon. They’re differences between to two, though. Much like “Snow White’s Scary Adventure,” the Walt Disney World version will cease to exist when the new Fantasyland opens, at least in its current form. A new Dumbo, with two different sections of flying elephants, doubling the capacity, and a first-of-its-kind deli-ticket style line will open as part of the new Fantasyland. As it stands, the Disneyland version has superior theming, with the ride doubling as a water feature, taking off over a fountain of sorts, while the Disney World version takes off over a drab, cement slab.
Peter Pan’s Flight: It’s a little repetitive, but the attractions are almost identical. The biggest difference is that the Walt Disney World version has a Fastpass option, which is both a good and bad thing. It’s a good thing if you have the a Fastpass, and bad thing if you decide to wait in stand-by. The Fastpass options can make the stand-by queue up to an hour longer, as a friend of mine who works the attraction has reported. So in terms of equality, the Disneyland version bests its Florida counterpart. Also, the theming of Disneyland’s Fantasyland is much more detailed and much less circus-like, so the Disneyland version has a more attractive facade.
it’s a small world: To the untrained eye, these two attractions can seem very similar on the inside as well. Anyone that can see can tell that Disneyland’s version has the superior facade, so large and triumphant that “The Magic, The Memories and You!” are projected onto it. Also, the cukoo-clock aspect of the whole shindig is great, and during Christmas, the projection show that takes place on it is fantastic. Then you go inside, and you’ll notice that Disneyland’s version is much more throughly themed, with less visible wires, better hidden ceilings, and what seems to be a more routine maintenance schedule. For some reason, the World version just seems cheap compared to its the original attraction in California.
Disneyland also has the Storybook Cruises, Casey Jr., Mr Toad’s Wild Ride and the Matterhorn, which at the moment makes it a far superior land. We’ll see how it compares to the new Fantasyland expansion in Walt Disney World, which will ad a re-themed Goofy’s Barn Stormer, a Beauty and the Beast themed restaurant, Ariel’s Undersea Adventure dark ride, Gaston’s Pub, and the aforementioned larger Dumbo and Seven Dwarves Mine Train. My sentiments are it’ll make it almost, but not exactly up to par with the original in California.
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Walt Disney World's Version of Peter Pan's Flight |
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Disneyland's Version of Peter Pan's flight. It's prettier |
it’s a small world: To the untrained eye, these two attractions can seem very similar on the inside as well. Anyone that can see can tell that Disneyland’s version has the superior facade, so large and triumphant that “The Magic, The Memories and You!” are projected onto it. Also, the cukoo-clock aspect of the whole shindig is great, and during Christmas, the projection show that takes place on it is fantastic. Then you go inside, and you’ll notice that Disneyland’s version is much more throughly themed, with less visible wires, better hidden ceilings, and what seems to be a more routine maintenance schedule. For some reason, the World version just seems cheap compared to its the original attraction in California.
Disneyland also has the Storybook Cruises, Casey Jr., Mr Toad’s Wild Ride and the Matterhorn, which at the moment makes it a far superior land. We’ll see how it compares to the new Fantasyland expansion in Walt Disney World, which will ad a re-themed Goofy’s Barn Stormer, a Beauty and the Beast themed restaurant, Ariel’s Undersea Adventure dark ride, Gaston’s Pub, and the aforementioned larger Dumbo and Seven Dwarves Mine Train. My sentiments are it’ll make it almost, but not exactly up to par with the original in California.
Friday, May 13, 2011
Which Attraction Is Better Where? Fantasyland Edition, Part I
Now that I’ve examined Tomorrowland, I figured I’d discuss its adjacent land: Fantasyland.
It may seem that the two Fantasylands are similar, but that’s not the case. It’s my opinion that the duplicate lands at Disneyland and Walt Disney World are more different than any other twin lands. This will be even more apparent when the new Magic Kingdom's Fantasyland Expansion opens in 2012, and the Florida version will almost stand a chance against it’s Anaheim counterpart.
I’ll start from East to West, which means:
The Mad Tea Party: The attractions themselves are similar. There are few ways you can vary on the concept of spinning tea cups. Where the rides differ, as with most other things in Disneyland and Walt Disney World, is the theming. And as is common, it’s weaker theming in the World. Over in Disneyland, the Mad Tea Party has it’s own little Alice in Wonderland area, with it’s sister dark ride sitting next to it. It also sits uncovered, with sightly vines and lanterns that hang overhead to form a canopy. At the World, the old bricks and Alice topiaries are a nice touch, but as it's under an unattractive old roof (which I know is necessary due to Florida weather) takes away the appeal. Also, the sort of island it creates makes it feel it’s obligated to be at Walt Disney World because of its popular counterpart at Disneyland, not because they had a place that it fit right into.
The Many Adventures of Winnie the Pooh: The attractions themselves are almost identical, although in different areas of the parks, Disneyland’s in Critter Country and Walt Disney World’s in Fantasyland. What separates these two dark rides is the queue. At Disneyland, it’s just a queue, and one that is rarely full, while in Florida, it’s a new, revamped interactive queue, complete with Winnie the Pooh’s house (or Mr. Sanderz), touch-screen honey ooze, playground, and a number of other fun, interactive elements. It even has a Fastpass... on the opposite side of Fantasyland. It needs it, as the line often reaches 40 minutes to an hour, which could in part be because of the Fastpass.
Snow White’s Scary Adventure: These two dark rides also share very little variation, for now at least. Once the new Fantasyland expansion happens at The Magic Kingdom, they will share one huge difference: one will exist and the other will be but a memory, replaced with a hall to visit the princesses. In its place will be the thrilling Seven Dwarves Mine Train, a new age roller coaster experience. But it will still hurt; a classic attraction axed so a litter of princesses can be meet and greet with a specific audience, one much less general than the audience the classic dark ride appeals to. So I guess that makes the one at Disneyland the superior of the two, since it will exist next year.
Part II, with the rest of the Fantasyland attractions compared and contrasted, is coming soon! I didn't want to shock everyone out of reading the article with it's 1000+ word count, so I split it up. Yay!
It may seem that the two Fantasylands are similar, but that’s not the case. It’s my opinion that the duplicate lands at Disneyland and Walt Disney World are more different than any other twin lands. This will be even more apparent when the new Magic Kingdom's Fantasyland Expansion opens in 2012, and the Florida version will almost stand a chance against it’s Anaheim counterpart.
I’ll start from East to West, which means:
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Disneyland's Mad Tea Party |
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Walt Disney World's Mad Tea Party |
Snow White’s Scary Adventure: These two dark rides also share very little variation, for now at least. Once the new Fantasyland expansion happens at The Magic Kingdom, they will share one huge difference: one will exist and the other will be but a memory, replaced with a hall to visit the princesses. In its place will be the thrilling Seven Dwarves Mine Train, a new age roller coaster experience. But it will still hurt; a classic attraction axed so a litter of princesses can be meet and greet with a specific audience, one much less general than the audience the classic dark ride appeals to. So I guess that makes the one at Disneyland the superior of the two, since it will exist next year.
Part II, with the rest of the Fantasyland attractions compared and contrasted, is coming soon! I didn't want to shock everyone out of reading the article with it's 1000+ word count, so I split it up. Yay!
Tuesday, May 10, 2011
Which Attraction Is Better Where? Tomorrowland Edition
Walt Disney World would not be here if it were not for the “Happiest Place on Earth,” Disneyland. The two parks share many attractions, amongst other things.
Often, when attractions are on both coasts, there are slight differences, and those variations are usually big enough to make a certain attraction better than another. Sometimes, the attractions are almost identical, which is, to me, ideal. Being on a ride on one side of the country and knowing for certain that the grass is greener on the other side can make the experience that much less exciting.
So I’ve decided to make a list of sorts, naming of the attractions that exist at both resorts, citing which ones are better, worse, or the same.
Today, I’ll go through Tomorrowland. In the future I’ll do an entry on the other duplicate attractions, not specificaly in any order. Tomorrowland just has the most cross overs.
Space Mountain: Disneyland is by far the better mountain of the two. With it’s refurbishment taking much longer and having been much more extensive, the California version of this attraction is smoother, darker, and all around more fun. The new sound system installed on its Florida counterpart is a sad attempt at an “improvement,” and with the Disneyland version having speakers inside the “rockets,” Magic Kingdom’s Space Mountain just seems cheap.
Buzz Lightyear’s Space Ranger Spin/Astro Blasters: The scenes and almost everything else are the same at both parks, except one small difference: the guns and how they are mounted. In Disneyland, they are attached to a long cord, while at the Magic Kingdom they are mounted onto the ride vehicle. For me, this difference means I can get a much higher score in California because there is more freedom of motion, so for that the decision goes to Disneyland as the superior version.
Autopia/Tomorrowland Speedway: Tomorrowland Speedway seems like a copout. It’s just pavement and some speakers that make it sound like you’re on a raceway. There’s nothing to look at except the other drivers who you’re racing at a whopping five-miles-an-hour. The theming is nonexistent. So, again, the Disneyland version is better. It’s got more foliage and just a more exciting track in general. They both need some sort of update, though.
Astro Orbiter: This one goes to Disney World. Disneyland’s is on the ground, at the front of Tomorrowland, whereas Disney World’s is on elevated above the platform to board the People Mover in the center of Tomorrowland, providing a great view of Cinderella’s castle, the Contemporary resort, and the rest of Tomorrowland. How many version of Dumbo do we need? (three, apparently).
The People Mover: This one os more of a rhetorical question. Obviously, Disney World’s version is better, because it still exists, and for that I am grateful. Disneyland’s version of the ride went down years ago, and now the track just sits there, vacant. Something needs to be done!
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Disneyland's Tomorrowland Hub Signage |
So I’ve decided to make a list of sorts, naming of the attractions that exist at both resorts, citing which ones are better, worse, or the same.
Today, I’ll go through Tomorrowland. In the future I’ll do an entry on the other duplicate attractions, not specificaly in any order. Tomorrowland just has the most cross overs.
![]() |
Walt Disney World's Tomorrowland Hub Signage |
Buzz Lightyear’s Space Ranger Spin/Astro Blasters: The scenes and almost everything else are the same at both parks, except one small difference: the guns and how they are mounted. In Disneyland, they are attached to a long cord, while at the Magic Kingdom they are mounted onto the ride vehicle. For me, this difference means I can get a much higher score in California because there is more freedom of motion, so for that the decision goes to Disneyland as the superior version.
Autopia/Tomorrowland Speedway: Tomorrowland Speedway seems like a copout. It’s just pavement and some speakers that make it sound like you’re on a raceway. There’s nothing to look at except the other drivers who you’re racing at a whopping five-miles-an-hour. The theming is nonexistent. So, again, the Disneyland version is better. It’s got more foliage and just a more exciting track in general. They both need some sort of update, though.
Astro Orbiter: This one goes to Disney World. Disneyland’s is on the ground, at the front of Tomorrowland, whereas Disney World’s is on elevated above the platform to board the People Mover in the center of Tomorrowland, providing a great view of Cinderella’s castle, the Contemporary resort, and the rest of Tomorrowland. How many version of Dumbo do we need? (three, apparently).
The People Mover: This one os more of a rhetorical question. Obviously, Disney World’s version is better, because it still exists, and for that I am grateful. Disneyland’s version of the ride went down years ago, and now the track just sits there, vacant. Something needs to be done!
Saturday, May 7, 2011
Port Orleans: It's Huge
I've been down here in Orlando, living the Walt Disney World life for a couple of months now. I've done just about everything I can do, with the exception of The American Idol
Experience, because I'm a male and I'm not under the age of 15.
Oh. I also haven't gone to all the resorts at the Walt Disney World...Resort. There's a lot of them, and let's be honest for a second (all that other stuff I've written is a lie. This second, right here, this is going to be the truth second, so you better read what I intend you to read in the allotted time. Or your lollygagging will turn my truth into more lies. Lies!), making the choice between Rock N' Roller Coaster, even for the 42 time, or walking around a resort you'll never be able to afford to stay in, Rock 'N' Roller coaster seems like the clear winner.
It isn't always though. This time I went to Epcot
first. Food! I got a bratwurst at Somerfest. Then I hopped on a bus and headed over to the Port Orleans resort, getting off at the first stop at the French Quarter, not knowing the marathon I was getting myself into. The place has like eight bus stops. Besides the Aligator Bayou, anything less would have been too small.
Some background: when I was a senior in high school, on spring break I did a service trip to Nawleans, touring the city and fixing up some houses. I apologize to the people's houses I wrecked with some cut rate dry-walling, and I thank the city of New Orleans for being so amazing. I fell in love with the wounded city, and I was looking forward to seeing how Disney captured its essence in resort form. It's already done a great job in land form with New Orleans square, which kicks Liberty Square in the pants, if you were wondering.
My first stop was the French Quarter. I enjoyed it immensely. It helps that Florida has the same, heavy weather that New Orleans and its swamps have, getting you in the right state of mind. They did a great job making the walkways feel like streets, and the buildings feel like crammed apartments. The water features were a sparkling touch. The pool, with its serpent, was a prime example of good theming, and the alligators surrounding it with their jazz
instruments were a nice touch. Not as cool as the Polynesian's volcano, but it fit the resort well.
Then I took the pontoon over to Riverside, the grand daddy section of the resort. It had a magnificent lobby, retail store and quick service restaurant, with a mill theme. Then, like aforementioned, there was the Alligator Bayou. The flora and fauna were great, but the buildings were just buildings.
Later, I got to the sections themed after southern mansions, forgetting about all the sub-par stuff that preceded them. I've always loved southern mansions, with their grand stair cases, pillars, sprawling front yards, and weeping willows. Mostly this is due to my love of the film Forrest Gump
. The pool was alright, not the best I've seen, but it also went well with the theme.
After the hike around the Port Orleans campus, I was a wee bit bummed that if I ever were to stay there, it would be a long while, and that it'd probably be just as long before I get to visit the Big Easy itself. But for now, the resort, and the square in Disneyland will have to do.
Oh. I also haven't gone to all the resorts at the Walt Disney World...Resort. There's a lot of them, and let's be honest for a second (all that other stuff I've written is a lie. This second, right here, this is going to be the truth second, so you better read what I intend you to read in the allotted time. Or your lollygagging will turn my truth into more lies. Lies!), making the choice between Rock N' Roller Coaster, even for the 42 time, or walking around a resort you'll never be able to afford to stay in, Rock 'N' Roller coaster seems like the clear winner.
It isn't always though. This time I went to Epcot
Some background: when I was a senior in high school, on spring break I did a service trip to Nawleans, touring the city and fixing up some houses. I apologize to the people's houses I wrecked with some cut rate dry-walling, and I thank the city of New Orleans for being so amazing. I fell in love with the wounded city, and I was looking forward to seeing how Disney captured its essence in resort form. It's already done a great job in land form with New Orleans square, which kicks Liberty Square in the pants, if you were wondering.
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Welcome! |
Then I took the pontoon over to Riverside, the grand daddy section of the resort. It had a magnificent lobby, retail store and quick service restaurant, with a mill theme. Then, like aforementioned, there was the Alligator Bayou. The flora and fauna were great, but the buildings were just buildings.
Later, I got to the sections themed after southern mansions, forgetting about all the sub-par stuff that preceded them. I've always loved southern mansions, with their grand stair cases, pillars, sprawling front yards, and weeping willows. Mostly this is due to my love of the film Forrest Gump
After the hike around the Port Orleans campus, I was a wee bit bummed that if I ever were to stay there, it would be a long while, and that it'd probably be just as long before I get to visit the Big Easy itself. But for now, the resort, and the square in Disneyland will have to do.
Tuesday, April 19, 2011
Animal Kingdom: The Best Themed Park of the Walt Disney World Resort
Walt Disney's Animal Kingdom is, in a way, the outcast of the four parks that make up the Walt Disney World Resort. It has the shortest hours, the least amount of attractions and is the newest of the four, thus giving it the most to prove. Being young, it's without that "legacy" the others can brag about.
But what it lacks in attractions, hours, and age, it makes up for in theming. The other three parks are okay when it comes to theming: Epcot with its World Showcase, Hollywood Studios with its Sunset Boulevard and the Magic Kingdom with just about ever land within its boundaries. But nothing can really compare to what imagineer Joe Rohde did with Walt Disney Worlds largest park, square-acreage-wise.
Being the newest park has its advantages, which is clearly seen in the detail of almost every square foot in the park. Walking up to the entrance gate, if you look down, you will notice the pattern of a tree. Walking through the gates and onto Discovery Island, you'll notice the hidden animal exhibits that hint to new guests at what they are about to experience. Then, once on Discovery Island, you'll notice the gigantic Tree of Life, which with its sheer size is impressive from a distance, but with its intricately detailed roots, is even more impressive from close up.
Go through the queues of Expedition Everest and Kali River Rapids in Asia, and you'll be wowed with the amazing features that surround you and set up the story you'll fully experience once on board the attraction.
Expedition Everest takes you through what feels like a classic Nepalise courtyard, then takes you through what a small, home made-feeling museum dedicated to the Yeti you're about to encounter. With its sculptures, displays, artifacts and interactive features such as the bells that can be heard ringing throughout the queue, the whole experience perfectly frames the main feature of the roller coaster and almost outshines the brief ride you're about to experience.
Almost the same thing can be said about Kali River Rapids. The queue is amazing, with its different areas setting up the whole story behind the ride. With it's fallen, Asian themed statues at the forefront of the queue, accompanied by the sound of chainsaws roaring in the distance, the clash of history and destruction theme is set up. Then you walk through its gorgeously themed queue, with a big statue of an cat greeting you, looking to be thousands of years old. There are the Bollywood posters, the old plates, the colorful chandeliers, the cobra fountain and the carpeted ceilings.
Walk around Asia and you'll see the roads, marked with bicycle tracks, the boats packed, ready to sail down the river to trade. The Quick Service food stations meant to look like authentic huts or mobile vendor and are splendid.
Head over to Africa and all the shops and restaurants are housed in what looks to be an authentic African village. And unlike Frontierland and Adventureland in the Magic Kingdom, that's all you can see. There's nothing to distract from the story the imagnineers created for you.
And of course there's the Tree of Life. With it's hundreds of animals cleverly carved into the roots and trunk of the enormous tree, it epitomizes amazing theming.
With all this, one of the aforementioned faults of Disney's Animal Kingdom is really one of its strengths: its young age. It was built in a more modern age, with more resources available, and thus it feels like a newer, better, more shiny thing.
Next time, when you're walking around Dinoland, Africa, Asia or Discovery island, take a couple of minutes to observe the excellent theming of Walt Disney's World's youngest parks, and appreciate the most well themed, and possibly most "Disney" of the parks at Disney World.
But what it lacks in attractions, hours, and age, it makes up for in theming. The other three parks are okay when it comes to theming: Epcot with its World Showcase, Hollywood Studios with its Sunset Boulevard and the Magic Kingdom with just about ever land within its boundaries. But nothing can really compare to what imagineer Joe Rohde did with Walt Disney Worlds largest park, square-acreage-wise.
Being the newest park has its advantages, which is clearly seen in the detail of almost every square foot in the park. Walking up to the entrance gate, if you look down, you will notice the pattern of a tree. Walking through the gates and onto Discovery Island, you'll notice the hidden animal exhibits that hint to new guests at what they are about to experience. Then, once on Discovery Island, you'll notice the gigantic Tree of Life, which with its sheer size is impressive from a distance, but with its intricately detailed roots, is even more impressive from close up.
Go through the queues of Expedition Everest and Kali River Rapids in Asia, and you'll be wowed with the amazing features that surround you and set up the story you'll fully experience once on board the attraction.
Expedition Everest takes you through what feels like a classic Nepalise courtyard, then takes you through what a small, home made-feeling museum dedicated to the Yeti you're about to encounter. With its sculptures, displays, artifacts and interactive features such as the bells that can be heard ringing throughout the queue, the whole experience perfectly frames the main feature of the roller coaster and almost outshines the brief ride you're about to experience.
Almost the same thing can be said about Kali River Rapids. The queue is amazing, with its different areas setting up the whole story behind the ride. With it's fallen, Asian themed statues at the forefront of the queue, accompanied by the sound of chainsaws roaring in the distance, the clash of history and destruction theme is set up. Then you walk through its gorgeously themed queue, with a big statue of an cat greeting you, looking to be thousands of years old. There are the Bollywood posters, the old plates, the colorful chandeliers, the cobra fountain and the carpeted ceilings.
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The amazing theming of the Tree of Life |
Head over to Africa and all the shops and restaurants are housed in what looks to be an authentic African village. And unlike Frontierland and Adventureland in the Magic Kingdom, that's all you can see. There's nothing to distract from the story the imagnineers created for you.
And of course there's the Tree of Life. With it's hundreds of animals cleverly carved into the roots and trunk of the enormous tree, it epitomizes amazing theming.
With all this, one of the aforementioned faults of Disney's Animal Kingdom is really one of its strengths: its young age. It was built in a more modern age, with more resources available, and thus it feels like a newer, better, more shiny thing.
Next time, when you're walking around Dinoland, Africa, Asia or Discovery island, take a couple of minutes to observe the excellent theming of Walt Disney's World's youngest parks, and appreciate the most well themed, and possibly most "Disney" of the parks at Disney World.
Saturday, April 9, 2011
Mickey and His Magical New Space
"Where's that place with Mickey and Minnie's houses where you can meet them and stuff?"
When you experience an event as monumental as meeting "The Mouse that Started It All,"having it happen behind Space Mountain, or under Splash just lacks that extra special feeling. The location has a lot to do with it, it's kind of like realty, except less boring.
When I went to go visit Mickey in his new space, the stand-by wait time was posted as only being 10 minutes, so I waited, checking out the interactive art and queue overall being pretty underwhelmed with the whole queue experience. Mostly, with the queue, there was just a ton of red-velvet rope, and a couple pictures here and there. If there was an actual wait, it would have been a pretty boring time. And a closer examination of the interactive art revealed that some of the components of the image were pixelated. Pixelation is one of my biggest pet-peeves, it's almost the epitome of lack of attention to detail.
That's a question I frequently get, still, even though the Magic Kingdom's Toontown shut down mid-February. It's always a great opportunity to make some type of economy-related joke about Mickey losing his house, though a huge void has been left ever since: an official place to meet Mickey. It gave Mr. Mouse a great opportunity to dust off some outfits in his wardrobe, such as his colonial garb for his meet and greets in the Hall of President's lobby, and his farm-attire when he was near Splash Mountain.
When you experience an event as monumental as meeting "The Mouse that Started It All,"having it happen behind Space Mountain, or under Splash just lacks that extra special feeling. The location has a lot to do with it, it's kind of like realty, except less boring.
No longer is Mickey a transient mouse, as his new meet-and-greet spot officially opened in exposition hall on April 1. Many new features are included in Mickey's new space, such as interactive art and the first ever Fastpass option for meeting a character. My frequent observation has shown that the Princesses always have a longer line than Mickey, which I find a little odd as meeting them is not as essential to a trip to Disney World. I guess that justifies, only a little bit, why it was decided to tear out a classic attraction in "Snow White's Scary Adventure" to make room for essentially a room to meet the princesses.
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We're a very cute trio |
Once inside Magician Mickey's dressing room, I also felt like it was lacking something. Maybe it was just too small, but I'll get off the negative train at this station.
I did greatly enjoy all the innuendo's and references to Disney classic that occupied the space in Magician Mickey's dressing room. From the punny titles of the books laying around, to Madame Leota's crystal ball sitting on the shelf, glowing and making noise, to the notes posted on the bulletin board, a high level of attention to detail was paid on the whole room. A lot of it was what I feel is essential "Disney," a mixture of clever wit and magic.
Thursday, April 7, 2011
Boo! The new Haunted Mansion Queue
I've talked about my admiration of the classic Haunted Mansion attraction before, how I love it's mixture of campy fun, great storytelling and Disney magic.
Generally, when I talk about how I love just about anything Disney Parks, I'm talking about the Disneyland version. Well, lucky for me, Liberty Square's Haunted Mansion was built at just about the same time as New Orleans Square's, and the attractions are virtually the same. I may go as far as to say the World's version is slightly better, with it's haunted stair case scene. Now that it has the new hitchhiking ghosts and interactive queue, it's almost definitely the superior of the two manors.
Yesterday, I finally had some time off from my job at the Magic Kingdom, so what did I do? I went back to the Magic Kingdom. They've been getting quite the array of new features, so it made the most sense to go back to the place I spend 40+ hours a week.
First off, I went to visit Magician Mickey. More on that later.
Then, I went over to Liberty Square to visit the Haunted Mansion. Along with half the park.
One of the criticisms of the new interactive queue is that there's hardly anyone ever in the queue for the Mansion, seeing as it has an omnimover system, thus resulting in an extremely high rider capacity. Not the day I went. The stand-by wait time was posted at 50 minutes, which I ignored, because as the future often proves, it was a little exaggerated.
Once I got up to the new and exciting features I came to, I was surprised to find that it was an optional part of the line. You could either go through and experience the new features, or go straight into the foyer and then the stretching room. I obviously didn't do the former.
What I found in the interactive queue was great. The touch-and-play instruments, the misty organ, the bookcase and the interactive poetry were great. Also, Madam Leota's living tombstone was very creepy, and thus fantastic.
My only negatives words on the subject would be that it was really more of an area than a queue. It was nice seeing everything in one fell swoop, but it would have been nice to see it while I was actually waiting in line, like "Space Mountain's: and "Soarin's" games. There was a tone of boring, chain-linked queue as a predecessor to the interactive part that could have been livened up.
Then, there was the other part of the Haunted Mansion that I came for, at the exact opposite end of the attraction: the new hitchhiking ghosts. I'll get to the point: they're amazing. I've always pantomimed petting or elbowing the previous, static hitchhiking ghosts, and now they do the same (kind of) thing to me! I went on a tour of the mansion twice, and I was a little annoyed that both times I got the bearded ghost, who both times put his beard on my face. The other ghosts seem to switch the heads of the guests it sits in between, and I don't know what the third one did. But it was cool, whatever it did.
People were raving about both the queue and the new hitchhiking ghosts, both seeming to be a huge hit. I though the imagineers did a great job enhancing a classic without changing it too much and respecting its legacy.
Have you been in the new queue or been in the company of a new hitchhiking ghost? How was your experience?
Generally, when I talk about how I love just about anything Disney Parks, I'm talking about the Disneyland version. Well, lucky for me, Liberty Square's Haunted Mansion was built at just about the same time as New Orleans Square's, and the attractions are virtually the same. I may go as far as to say the World's version is slightly better, with it's haunted stair case scene. Now that it has the new hitchhiking ghosts and interactive queue, it's almost definitely the superior of the two manors.
Yesterday, I finally had some time off from my job at the Magic Kingdom, so what did I do? I went back to the Magic Kingdom. They've been getting quite the array of new features, so it made the most sense to go back to the place I spend 40+ hours a week.
First off, I went to visit Magician Mickey. More on that later.
Then, I went over to Liberty Square to visit the Haunted Mansion. Along with half the park.
One of the criticisms of the new interactive queue is that there's hardly anyone ever in the queue for the Mansion, seeing as it has an omnimover system, thus resulting in an extremely high rider capacity. Not the day I went. The stand-by wait time was posted at 50 minutes, which I ignored, because as the future often proves, it was a little exaggerated.
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The Captain |
What I found in the interactive queue was great. The touch-and-play instruments, the misty organ, the bookcase and the interactive poetry were great. Also, Madam Leota's living tombstone was very creepy, and thus fantastic.
My only negatives words on the subject would be that it was really more of an area than a queue. It was nice seeing everything in one fell swoop, but it would have been nice to see it while I was actually waiting in line, like "Space Mountain's: and "Soarin's" games. There was a tone of boring, chain-linked queue as a predecessor to the interactive part that could have been livened up.
Then, there was the other part of the Haunted Mansion that I came for, at the exact opposite end of the attraction: the new hitchhiking ghosts. I'll get to the point: they're amazing. I've always pantomimed petting or elbowing the previous, static hitchhiking ghosts, and now they do the same (kind of) thing to me! I went on a tour of the mansion twice, and I was a little annoyed that both times I got the bearded ghost, who both times put his beard on my face. The other ghosts seem to switch the heads of the guests it sits in between, and I don't know what the third one did. But it was cool, whatever it did.
People were raving about both the queue and the new hitchhiking ghosts, both seeming to be a huge hit. I though the imagineers did a great job enhancing a classic without changing it too much and respecting its legacy.
Have you been in the new queue or been in the company of a new hitchhiking ghost? How was your experience?
Thursday, March 24, 2011
Living in this (Walt Disney) World
I live at Walt Disney World, as in, Walt Disney World is my home. When I want to go to the parks, I can just go. I can get on a bus, and be there within 45 minutes, though it should only be 10-20 minutes, but the bus system is horrible. Nonetheless, it's a lot better than the 6-8 hours it took me to get to Disneyland from my home in northern California. Though, I may add the idiom: good things come to those who wait.
It's something I always wanted: complete and unbridled access to the Disney Parks. And it feels...weird. When there's not that sense of urgency, that sense of fleeting excitement, it's almost just another day.
Now don't get me wrong, it's not just another day when you can go on Rock N' Roller coaster or see the gorgeous golfball Spaceship Earth, or you get to see a castle transform into a rocket and then take off. Really, just seeing a castle kind of makes that day a wee-bit more special than a typical day.
I'm going to be honest though, that pressure of a vacation, that sense of urgency, it really makes you look at things differently. I'm not saying I'm bored, because I'm not. I love having a main gate pass to all the parks here at Walt Disney World, but it's a different type of love than when you've got a Key to the World, and you're here with your family. It's different, not different in a way that is better or worse (maybe a little better, but not in a "I'm so negative about my current situation" kind of way), just different.
It could just be the fact that I'm spending 9 months at the U.S.'s most popular vacation destination, and I'm neither on vacation, nor is it a destination. It's a reality, not a vacation built on fantasy. That doesn't mean it isn't fun, though.
It's something I always wanted: complete and unbridled access to the Disney Parks. And it feels...weird. When there's not that sense of urgency, that sense of fleeting excitement, it's almost just another day.
Now don't get me wrong, it's not just another day when you can go on Rock N' Roller coaster or see the gorgeous golfball Spaceship Earth, or you get to see a castle transform into a rocket and then take off. Really, just seeing a castle kind of makes that day a wee-bit more special than a typical day.
I'm going to be honest though, that pressure of a vacation, that sense of urgency, it really makes you look at things differently. I'm not saying I'm bored, because I'm not. I love having a main gate pass to all the parks here at Walt Disney World, but it's a different type of love than when you've got a Key to the World, and you're here with your family. It's different, not different in a way that is better or worse (maybe a little better, but not in a "I'm so negative about my current situation" kind of way), just different.
It could just be the fact that I'm spending 9 months at the U.S.'s most popular vacation destination, and I'm neither on vacation, nor is it a destination. It's a reality, not a vacation built on fantasy. That doesn't mean it isn't fun, though.
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